Play as a route to learning: An Escape Game at the Sciences Po library

In the week before the teaching term started at Sciences Po, the library introduced students to the premises and services by a game and on-site experience. Turning the introductory session into an escape game helped the students feel at ease with the learning process while absorbing the five basic teaching objectives: how to find, ask for, and borrow books, how to ask for help, and how to obtain photocopies.